Saturday, December 7, 2019

If you read about Hugo-Fo fired from delta, you may want take a look a this too

Delta Company Update

Hi, Ghosts.We’d like to address and clarify certain discussions that have been happening on our forums this week about Delta Company, and to explain further Ubisoft’s vision with our Community Programs.First of all, we build Community Programs to establish a closer relationship with you, our community. We want to understand our community better, and to support you with all you do to express your passion for our games. This is why we invite community members from all backgrounds to join our Community Programs, from cosplayers to conversation-drivers to content creators, from countries all across the world.By joining a Community Program, you gain access to a more direct and open dialogue with our Studios and Development teams. You see the inner-workings of our Studio and are privy to behind-the-scenes information, via updates, workshops and playtests. Ubisoft places great trust in these members, becoming not only an Ambassador of our community but also of our Studio. In turn, our Ambassadors are held to a high standard of communication.We know feedback as a Community Ambassador has been a topic of discussion as of late, so we would like to address certain points:

  1. First of all, feedback via Community Ambassadors is complementary to the feedback we gather directly from our community. We have teams and processes dedicated to listening and gathering feedback from all communities, in all languages, across the world.With Community Ambassadors, we are able to gather more insights into topics we see from our reports, and of course, their early access to content enables us to get a first feeling of community reception.It is thanks to your constant feedback online and participation in activities such as our Community Survey, that we have been able to take steps towards improving your Ghost Recon experience.
  2. We welcome all feedback, it is the only way we are able to fully understand how our community is feeling. We only ask that feedback is presented constructively.
  3. Feedback is one pillar of being a Community Ambassador. But additionally, these programs were designed with the objective of supporting our community with how they express themselves in regard to our games.This is why Delta Company was built around five Detachments:Special Activities: for artists, writers and cosplayersCompany Comms: for discussion-driversMission Intel: for content creatorsTeam Operations: for fansite adminsTactical Assault: for PVP tournament participants and organizersWe will fuel these different Detachments with Q&A’s, art assets, early-access for capture and organizational assistance, to support our members’ passion and to accompany them as they grow as Ambassadors in our communities.With Community Programs such as Delta Company, we are bringing together members of our community to establish a closer relationship with our Studio, and where they can establish a closer relationship with each other too.In regard to becoming a member of Delta Company, if you have not yet heard back from us it does not mean that you may not in the future. We are still growing and building Delta Company with our first members and will continue to do so as time goes on.We hope this clarifies some points and we plan to share more Delta Company updates in the near future so that you can all see what we are up to with our Delta Ghosts.Additionally, we thank you for your continued feedback and support.Thank you for reading,The Community Team

ANSWER FROM Hugo-FO

By joining a Community Program, you gain access to a more direct and open dialogue with our Studios and Development teams. You see the inner-workings of our Studio and are privy to behind-the-scenes information, via updates, workshops and playtests. Ubisoft places great trust in these members, becoming not only an Ambassador of our community but also of our Studio. In turn, our Ambassadors are held to a high standard of communication.

Since the second part of this is in reference to me, I feel I should reply.

By joining a Community Program, you gain access to a more direct and open dialogue with our Studios and Development teams.

It was, in my experience, very one way. I submitted a number of reports and had very little feedback on them.

You see the inner-workings of our Studio and are privy to behind-the-scenes information, via updates, workshops and playtests.

Here’s the behind the scenes info we were given.

No, that hasn’t been edited out. That blank space represents all the early info we gained. I don’t believe that is the fault of the community managers. It is just my theory, but I think there were several occasions where they wished to share info with Delta but weren’t allowed by those higher up. Perhaps those higher up don’t trust Delta yet......oops.

As for seeing the inner workings, I’m sure the guys that attended the workshop did get an insight. But they were blocked by NDA from sharing the experience with anyone, even including other Deltas.

Ubisoft places great trust in these members, becoming not only an Ambassador of our community but also of our Studio. In turn, our Ambassadors are held to a high standard of communication.

I put the community first. I felt that was my role. I’ve always spoken fairly of Ubisoft, but I spoke out over several days regarding the raid. This it would seem was not well received by the studio and even upset others within Delta, even though my comments weren’t directed toward them, did not criticise them at all and I kept my comments constructive. They took offence on behalf of the studio, even contacting the community managers privately. (Something I was made aware of after my dismissal.)

This it seems prepared my coffin. My joke then handed them the nails.

I’ve already spoken about the fact that I intended no offence and what I hoped it would convey, but it seems it fell below the standard expected.

A shame that this substandard form of communication was understood and accepted by everyone except the studio.

Aside from all of this Delta as a concept, is still a great idea, especially if you’re in one of the other four detachments. (ie not comms) There is great support to be gained from more of a fan perspective, in the fields of cosplay, art and creativity, admin and videography. For comms, there are personal benefits to be gained, but that isn’t why I was there. I came from the forums. On the forums, we debate. We can be passionate in our views, forthright in our opinions and are not afraid to stand our ground. This perhaps doesn’t gel so well with some others that are in the program for reasons other than the continuous improvement of the game and franchise.

in case you missed an want to take a look to why was fired, here is the link https://www.reddit.com/r/GhostRecon/comments/e5lts6/fired_from_delta/

original post can be found here (if was not deleted) https://forums.ubisoft.com/showthread.php/2165682-New-statement-by-Ubisoft-development-on-Delta-Company?p=14685956&viewfull=1#post14685956



Submitted December 07, 2019 at 12:12PM by mafiacorp https://ift.tt/344izZ6

No comments:

Post a Comment

Does Long Distance Even Work? (Fucking My Dorm Mate)

​ I'm Hunter and I'm 18, just about to finish off my freshman year in college. So, to give some background on this story that happ...