Sunday, November 24, 2019

Assassin's Creed is the franchise that has avoided or radically refused to embrace its own lore, the most

Has there ever been any other saga that flies away from its own lore?

Modern day has become a 10 min thing in the games, with no purpose, even tho the concept of a secret order still existing nowadays and fighting evil cyberpunk big corporation while searching the past, is awesome as f.

Brotherhood and 3 nailed it! Seriously, go free roam as Desmond in monteriggioni. The atmosphere is great.

Assassins, stealth and its creed are genuinely extremely interesting topics when taken seriously (I get so pissed when people say AC shouldn't take itself so serious with its lore).

I mean, interesting philosophies while being a medieval or ancient batman. How can you go wrong with that? Oh, by not having Assassins in an AC game.

The first civ angle is also amazing when done right, and by right I mean with a Sci fi atmosphere, not trying to emulate fantasy.

The Brotherhood vault section and that cyberpunk ambient music, peak Isu stuff.

The otherworldly artefact hunt gives an interesting spin to an otherwise conspiratorial philosophical struggle.

Even the soundtracks reflect this unnecessary change, abandoning the Sci fi elements for traditional ones.

Kyd and Schachner nailed how an AC should sound.

Your lore is amazing in concept, Ubisoft. Use it. Expand it.

Treat it well. You can go so many places.

You could have one of those industry loved, GOTY games with heavy themes about freedom and order, the main conflict of AC.

But because you're not willing to go there all the way..

Feels like AC never reaches its potential. I'm not saying I have the answers on how to reach it. But I do have an advice.

Actually go places. Deal with the serious themes you flirt.

There is an audience that wants deep stories, if you trust them enough.

You make fun games. But does not a fun game with a great story sell better, in theory, than a fun game with a terrible story?

Would God of War sell well without the great story they had? Probably. But didn't the great story generate more public interest for an already wanted game?

Assassins Creed can be art, not just a game designed to appeal to everyone that ends up ironically alienating its fanbase. Please make it so.



Submitted November 25, 2019 at 03:56AM by Brandomd https://ift.tt/2OJsvRN

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