Tuesday, September 10, 2019

Silksong Ideas for Gameplay

I've had several ideas and thoughts about Silksong that I dearly hope are in the game. Put your thoughts about my ideas down below in the comments.

  • The Charm system should return, in addition to the crests. I know this is probably highly unlikely, but it would make sense for it to return.
  • If charms do NOT return, nail range should increase with every nail upgrade.
  • Tunes/melodies that you will be able to learn, each having a different effect (similar to the ocarina songs in Zelda Ocarina of Time). This would be the Silksong equivalent of the Dream Nail.
  • Relic system from HK is unchanged except for the types of relics, sale prices, and character that buys them.
  • Grimm Troupe will return in some capacity.
  • A Godhome-esque area will be in the game, if Godhome itself does not return. The Godseeker did say that her kind traveled through many different kingdoms.
  • Silk nail arts type attacks, one of which is the attack from the Hornet bossfight where Hornet throws her nail with silk attached to the end of it and the nail returns to her. EDIT: The trailer actually shows her using the attack from her boss fight for platforming/pogoing off of enemies.
  • There will be two final bosses, like THK/Radiance in the original. At the highest point of ou'd have to free THK equivalent from a silken cocoon prison like how you do it in the Temple of the Black Egg. Defeating this boss will allow you to ring the last bell, initiating the fight with the god who is corrupting the minds of the kingdom (Silksong Radiance counterpart.)

Thoughts on these?



Submitted September 10, 2019 at 08:52PM by PVZBrony https://ift.tt/2LsibNX

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