| D20 | This witch is marked by... |
|---|---|
| 1 | A gnarled, knobby nose half as long as the witch is tall. It bends like a dowsing rod towards things the witch is seeking. Hiding from them for very long is impossible. |
| 2 | A mouthful of crooked brown fangs. Their bite is so filthy that it might as well be venomous. |
| 3 | Skin covered in bloated black boils. Popping a boil releases a swarm of spiders. |
| 4 | A fleshless, yellow-bone finger, many times longer than the rest. It can pierce an enemy’s heart through their ribs and a plate of steel. |
| 5 | Stench which makes even flies retch. |
| 6 | A row of teats down their torso, dripping pink milk. Infants of any species nursed on the milk will grow up huge, coarse, and mean in a matter of weeks. |
| 7 | A secret mouth that splits their skull down the middle. It can feast on fear and vomit the witch’s hateful thoughts. |
| 8 | The birds that nest in their lungs. Their song brings leering madness. |
| 9 | Their pig’s face, which they hide beneath a sack. Anyone who eats a piece of the witch’s flesh opens themself up to possession by the witch. |
| 10 | Horns that curl up and out like a goat’s from their eye sockets. They can inflict perverse lusts and sexually-transmitted diseases. |
| 11 | Backwards feet with nails like a cat’s. This witch can outrun a horse and leaves no tracks, even on fresh snow. |
| 12 | Ears that have rotten away to bare holes. They can hear the voices of the dead and routinely confuse them for those of the living. |
| 13 | Squirming tattoos the colour of old blood over every inch of skin. They depict past tragedies and atrocities yet to come. |
| 14 | A tongue which can extend to impossible lengths. It has its own face, and its own agenda. |
| 15 | Black swan wings upon their back. They can fly between this world and many others. |
| 16 | A gaping ruin between their legs. Anything stuffed up there is lost forever, uncreated, unborn. |
| 17 | Nerves that poke out and dangle like fungal hyphae. They can grow into a place and control it like their own body. |
| 18 | A long and delicate neck, marred by a ring of ragged scars. Their head can detach from their shoulders to slither about on visceral coils while their body goes berserk. Acquiring a new one is as simple as chewing the old head off and the witch inserting themself in its place. |
| 19 | Ice-blue veins bulging in blasphemous bloviations. Cold doesn’t affect them, and winter follows wherever they go. |
| 20 | Nothing they don’t want to be marked by. They are a consummate shapeshifter. |
| D20 | This witch’s magic... |
|---|---|
| 1 | Depends on rare astronomical alignments, but can change the course of nations. |
| 2 | Exclusively takes the form of curses. |
| 3 | Weaves glamours and illusions. |
| 4 | Will be passed on to the one who kills them. |
| 5 | Enhances their already impressive martial prowess. |
| 6 | Allows them to scry through the eyes of oathbreakers. |
| 7 | Is channeled through their hair. With it they can stitch souls together, bind the wind in knots, grow a thicket of piercing spines, and suchlike. |
| 8 | Weakens the barrier between the lands of the living and the dead. |
| 9 | Is a sort of anti-alchemy which corrupts instead of perfects. |
| 10 | Was taught to them by a demon, whose payment carries interest they’ll never be able to cover. |
| 11 | Is granted by a convoluted pact. Should the terms of it be broken, the witch will be rendered powerless. |
| 12 | Withers under the sun’s light. |
| 13 | Requires bloody sacrifices to an alien patron. |
| 14 | Taints the land around it, turning flora and fauna against humanity. |
| 15 | Was learned at a school for the malefic arts. They haven’t fully graduated yet. For that they still need to kill off the other remaining students. |
| 16 | Is more effective against those who’ve slighted the witch. |
| 17 | Can be repelled by slathering potential targets in holy salts and oils. |
| 18 | Uses esoteric glassblowing to forge bottles that can capture just about anything. |
| 19 | Conjures hellish fires. |
| 20 | Yokes natural disasters to the witch’s will, allowing them to drive the disasters across the land. |
| D20 | This witch is served by... |
|---|---|
| 1 | Drooling, glassy-eyed children. Addicts of the witch’s enchanted treats. |
| 2 | Wax candle-men stuffed with rats. As their wicks burn down, so do the rat-souls which fuel them. |
| 3 | Scuttling, poisonous insects, grown to giant size by glutting upon thousands of their own kind. |
| 4 | Cheap thugs wearing masks modelled after the witch from before they became a witch. |
| 5 | A scrawny, cringing whelp of a dragon. The runed lead collar around its neck binds it to the witch’s will, which is only slightly more malicious than its own. |
| 6 | Inferior copies of themself, degraded by the transit from parallel timelines. |
| 7 | A coven of young, desperate, wannabe witches. |
| 8 | A gang of goblins on loan from a more powerful witch. Too much damage to them could provoke retaliation from that witch. |
| 9 | Zealous flagellants suffering starvation-induced psychosis, convinced the witch is their messiah. |
| 10 | Characters and monsters summoned from a magic storybook the witch was gifted as a child. The characters remember the younger witch fondly and wish to turn them away from their cruel path, though they’re powerless to disobey direct orders. |
| 11 | Tumorous imitation-men cooked up in a grotty cauldron. |
| 12 | A legion of the ancient and unquiet dead, coerced into obedience while the witch holds their mummified king hostage. |
| 13 | Rusted clockwork soldiers, perpetually wound-up by chained imps. |
| 14 | Hungry ghosts and spirits of loathsome places. |
| 15 | Things that lurk in darkness, which even the witch has never seen. |
| 16 | Their triplet children. One is big and blunt (though not necessarily stupid). Another is a craven schemer. The last is superficially charming, but plainly sadistic. None are fully human. |
| 17 | A devoted fairy suitor, who would do anything for a chance at the witch’s love. |
| 18 | Gurgling, swollen fish-brutes called up from the oceanic abyss. |
| 19 | Toxic toads taught to walk on their hind legs and wield tiny spears in their forefeet. Dreadfully incompetent, most effective when squashed so their toxins spritz the air. |
| 20 | Monstrous mercenaries bought with stolen gold. |
| D20 | This witch’s lair... |
|---|---|
| 1 | Is a huge wasp hive. The wasps are now but husks full of dust, unable even to sting. They’ve served their purpose. |
| 2 | Is beneath the bricks of a road. They can lead those walking above it astray even if it’s a path they’ve walked a hundred times before. |
| 3 | Is a longhouse that skitters about on oversized centipede legs. |
| 4 | A woven cyst that hangs from a single thread from the moon. |
| 5 | Digs into the side of a ravine that cracks deep into the shadow of the earth. The witch bottles the rising chthonic fumes for trade to other unsavoury characters. |
| 6 | Is the literal belly of a rough beast. |
| 7 | Can be accessed through any hearth-fire. |
| 8 | Was carved out of a fallen meteor that shines with unclean light. |
| 9 | Lies among the roots of a poisonous tree. |
| 10 | Is at the bottom of a barren well. |
| 11 | Is their once-opulent yet now run-down ancestral manor. |
| 12 | Stretches through the worm-eaten tunnels within the haft of a giant spear thrust into the dirt by unknown hands. |
| 13 | Is floored with skulls, and shards of skulls. Skulls make poor flooring. They break regularly. |
| 14 | Is a tower in the middle of a pond of miasmic sludge. |
| 15 | Bleeds like a living thing. |
| 16 | Is kept by the witch in a spiny shell when not needed. |
| 17 | Is a castle of dust that rearranges itself like windblown dunes. |
| 18 | Is a tent of flayed skins. |
| 19 | Is a brothel of unearthly prostitutes. |
| 20 | Is hidden beneath a slum where the witch hunts for victims. |
| D20 | This witch desires... |
|---|---|
| 1 | The rendered fat of kind children. |
| 2 | Something different every day. |
| 3 | Neverending debauchery. |
| 4 | Freedom from the strictures of their society. |
| 5 | The pettiest of revenges. |
| 6 | For everyone to be as unhappy as they are. |
| 7 | A negative nirvana of pure debasement. |
| 8 | To survive the end of the world so that they may wallow in its ashes. |
| 9 | To be worshipped as a god. |
| 10 | Power above all else. |
| 11 | Nothing. They’re a shell of a person who acts without truly wanting, fearing, or hating anything. |
| 12 | To shatter the lies that keep humanity from utter despair. |
| 13 | Every pleasure and pain this world has to offer. |
| 14 | To be accepted, warts and all. |
| 15 | To turn back time and undo all the awful things they’ve done. |
| 16 | A worthy apprentice. |
| 17 | To die in an epic battle between good and evil. |
| 18 | To help others solve their problems in the worst ways possible. |
| 19 | To force the creator of the universe to answer the problem of evil. |
| 20 | To disfigure anything more beautiful than them. |
Submitted September 18, 2018 at 03:31AM by semiurge https://ift.tt/2PKHcTF
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