Wednesday, April 17, 2019

My attempt at a smash bros move set for the knight!

Because joker was released today i was inspired to make this. First i will get the obvious stuff out of the way.

Soul: the knight will get soul when they hit an opponent with the nail

Double jump: monarch wings

Crouch: tilts head down slightly lowering hit box the worst crouch in the game

Dodge: uses shade cloak

Jab: one quik slash with the nail.

F-tilt: reaches slightly further than jab but slower

D-tilt: low to the ground nail attack but it can trip opponents

U-tilt: slashes upwards with nail

Dash attack: sharp shadow you can still be hit when this move is active

F-smash: the great slash

U-smash: if the knight does not have enough soul they will a stong upwards slash with the nail if they do have soul they will do the howling wraiths

D-smash: with out soul will slash to the front then back with soul they will use decending dark.

N-air: cyclone slash this will slow the knights fall while active

F-air/b-air/u-air: a nail slash in that direction

D-air: slashes down if this move hits an opponent the knight will be bounced upwards, regain their jump and regain their side special

Side special: dash slash, you can not be hit while active but has long end lag

Neutral special: shade soul does nothing if the knight has no soul

Up special: crystal heart forms a platform of crystal underneath the knights feet then they luanch upwards afterwards they will still be able to use thier other attacks but not be able to use up special until they land on the ground. The crystal plat form will stay for a bit acting like the unria item (spike ball) it will also shater if up special is used again or enough damage is delt to it

Down special: Focus use soul to heal damage probably like 8% maybe more

Grab: void tendrils will come out of the knight and grab the opponent.

Pummel: the tendrils squeeze the opponent

Throws: the tendrils yeet them

Final smash: big shade boy does the big hit

Side taunt: pulls out the dream nail does no damage but you get soul and a text box apears showing the thoughts of the character hit.

Up taunt: the knight pulls out the luma fly. Lattern

Down taunt: strikes the pose they do before they fight the mantis lords and radiance

Now this is were things get original you can choose 2 of any of the charms you can equip 3 but you take double damage. You put them on before the battle. i will now explain each one.

Wayward compass: this one is too op so it wont be in the game

Gathering swarm: will send the flys out and will slowly drag items closer to you

Stalwart shell: slightly decreases hitstun

Shaman stone: (no soul cather because they do the same thing) increase power to attacks that use soul

Soul eater: get more soul per hit

Dash master: makes dodge, side special and dash attack have less end lag you can also use side special downwards

Sprint master: run speed increases

Grub song: gains soul when you take damage

Gruberflys elegy: when you have zero damage you shoot the beams

Greed: more items will spawn near you

Strength: nail attacks deal more damage

Spell twister: spells use less soul

Steady body: you fly less far when hit

Heavy blow: nail attacks send opponents further

Quik slash: nail attacks come out faster (nail arts are not effected)

Mark of pride: (no longnail because they are the same)nail has more range

Fury of the fallen: when rage is active you do more damage

Thorns of agony: when the knight is hit thorns dealing 3% will come out they will nut put the opponent in hitstun

Baldur shell: actives while using down special can be broken but will regain after a stock is lost

Fluke nest: neutral special shotts flukes instead

Defenders crest: you stinky

Glowing womb: uses soul to give birth to hatchings they can be killed

Quick focus: down special is faster

Deep focus: heals 16% instead of 8% takes longer

Jonis blessing: all the lifeblood charms in one the first 10 attacks that hit you deal half damage resets every stock

Hive blood: after a while half the damage you take from the last attack will be healed

Spore shroom: when you focus you make a poison cloud around you

Sharp shadow: if you dodge through some one they take some damage

Shape of unn: you get small when you focus

Nail master glory: nail art come out faster

Weaverlings: jump around dealing 1% do not cause hitstun and then can be killed but come back eventually

Dream wielder: side taunt comes out faster

Dream sheild: goes around you blocks all projectiles and damages opponents does not cause hit stun and needs to recharge when it connects with an opponent

King soul: you slowly get soul

Void heart: idk

Carefree melody: has a small chance to negate an attack does not stop final smash

Grimm child: shoots a fire ball can not be killed

Charms do not combo unlees they are directly releated like quik focus and deep focus

I think thats all tell me if i missed something or change something.



Submitted April 18, 2019 at 12:57AM by beastofthedeep http://bit.ly/2DmDbkK

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